CSGO Update 24/7/2015
avSOUND
- Reduced frequency of CT equipment sound.
- Fixed a case where a dead player or dead bot played footstep sounds.
- Removed minor audio artifacts and smoothed tails for FiveSeven and Glock fire sounds.
- Fixed distant sounds for Galil.
- New sand surface footstep sounds with additional variations.
PHYSICS
- Doors and moving trains now move at correct speed on servers with tickrate above 64.
- Doors and moving trains will no longer get blocked by weapons or decoys.
MISC
- If mp_teammates_are_enemies is set when a round is won, round numbers now properly count and increment.
- Fixed a rare purchasing issue when items purchased from limited-time offers resulted in an unredeemed claim item in inventory.
- Fixed rendering of debug overlays sometimes not getting cleared when connecting to a new server.
- Fixed P2000 viewmodel hammer pop when reloading.
- Added in-game flags for Vietnam and Mongolia.
- Added Gunsmith style to workshop workbench (for more information visit: http://blog.counter-strike.net/workshop/finishes/gunsmith.html)